![]() ![]() Fixed items having incorrect collision data immediately after creating a new chamber. Lowered brush count in the light strips from five to two. Cleaned up some of the textures the these instances as well. Fixed two of the entrance hallway instances being a little too big and having some of their nodraw show if the voxels surrounding the entrance were void. Fixed flip panels getting activated with only 1 input activated even if there were many inputs connected. This prevents a weird bug where cubes placed on buttons next to glass would get pushed away from the glass. Made the clips for the glass/grating a little smaller so that they are a tighter fit to the actual brushes/frames that get exported. This prevents cases where the player can go through the dropper when creating portals very close to the dropper ![]() Added a player clip brush around the item dropper model. Fixed instances where crossplay between PS3 and PC/Mac would not work. Fixed the coop ping tool getting stuck on when using a 360 controller on PC. Allow queues to be larger than 50 maps, ditto with history logs. The update will be applied automatically when your Steam client is restarted. An update to the Portal 2 has been released. ![]()
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